AI Insights · Timothy · July 2024
Top 5 Stickman Games on Unified Platform in Croatia Q2 2024
Discover the performance trends of the top 5 Stickman games in Croatia during Q2 2024, including download figures, revenue, and weekly active users.
In the second quarter of 2024, the top 5 Stickman games in Croatia showed varied performance trends on a unified platform, combining data from both iOS and Android. Here’s a breakdown of their key metrics:
Archery Bastions: Castle War from CASUAL AZUR GAMES saw a notable increase in revenue during mid-May, peaking at $40 in the week of May 13, before gradually declining to $6 by mid-June. Downloads fluctuated, with a high of 359 in late April and maintaining a steady range between 200 to 300 downloads per week through June. Weekly active users (WAUs) steadily increased from 1.8K in early April to 2.5K by the end of June.
Supreme Duelist by Neron's Brother experienced a slight decline in WAUs, starting at 2.7K in early April and dipping to 1.8K by mid-June, before rebounding to 2.3K by the end of the quarter. Downloads were relatively stable, averaging around 200 downloads per week, with a noticeable peak of 296 downloads in the last week of June.
Stick War: Legacy from Max Games Studios had varied revenue, peaking at $46 in the second week of April, but mostly fluctuating around $1 to $14 for the rest of the quarter. Downloads showed a positive trend, increasing from 142 in early May to a high of 269 by the end of June. WAUs saw a similar upward trajectory, starting at 556 in early April and reaching 649 by the end of June.
Battle Playground: War Sandbox by Great Sport Games had a significant spike in downloads in mid-April with 289, but gradually decreased to 105 by the end of June. WAUs remained relatively stable, averaging around 2K throughout the quarter, with a slight increase to 2.2K in the final week of June.
Stick Hero: Mighty Tower Wars from UltraPub had consistent WAUs, starting at 6.2K in early April, dipping to 4.6K in mid-June, and then recovering to 5.6K by the end of June. Downloads decreased steadily from 286 in early April to a low of 39 in mid-June, before slightly rebounding to 85 by the end of the quarter.
These trends highlight the dynamic nature of app performance, with fluctuations in user engagement and downloads across the board. For more detailed insights and data, visit Sensor Tower.